d20 destroys roleplaying.
Here's a summary of the state of the gaming industry. I apologize for not having a copy of the magazine in hand and using another blogger's post as my source. On to the screed part of our program...
When d20 happened, I thought it was a horrible idea. Clever, original games like Whispering Vault and Lost Souls had recently shown me new ways to look at roleplaying. Then the whole d20 thing hit like a hurricane, and writers everywhere started shoehorning their adventure ideas into that horrible game system.
At the time, I thought this was an evil, viral way to spread D&D as a way of life to thousands of gamers playing other game systems. Retailers loved it, of course, because it was simple enough for their brains to grasp. Players loved it because they no longer had to think.
The next level of world domination included in d20 was that eventually anybody with a shred of creativity would be shut out or driven away by the d20 glut. This leaves few publishers standing, and Wizards/TSR/D&D at the top of what was left, with an even higher market share.
Roleplaying has taken the worst hit of all of gaming for the last few declining years. This is due to many different factors, but d20 is certainly to blame.
6 comments:
The only releases of any note in roleplaying over the past, well, 5 years or so, have been the re-release of Vampire, and the re-release of L5R.
I agree wholeheartedly. Hopefully there can be some kind of grassroots effort to return the genre to a state of creativity, rather than pointless releases for a poorly rehashing of a horrible system to begin with.
Fanpro's Shadowrun is one of the "bright spots" in RPGs right now but unfortunately, it's not being produced anywhere near the levels that demand requires.
It's a fact that I found out while I was in college and while I was trying to get people intersted in different games while I was living in Wisconsin: People don't want to learn new games. d20 just made that oodles easier and WotC cashed in on it.
JW: Sure, but it wasn't out of the goodness of their coffee-drinking hearts. I just hope the retailers can see that One Game System to Rule Them All doesn't pay off in the long run. You can only make money off of laziness for so long.
Mkae: I've seen SR4E and it rocks, too bad they can't make enough! That's a damned shame, I love that game.
I don't know if d20 really destroys roleplaying. After all, GURPS is basically the same riff (here's one system, just plug your game in).. worst case, the d20 franchise will collapse (or at least collapse down to actual Wizards product), and then someone will start making other systems. Serenity RPG's system isn't bad, actually - though it could use a bit more detail...
--Allen,
Oi, I am not much of a roleplayer, but D20, I hate... and it's the only thing my love want's to play.
Shadowrun is better, but it isn't my favorite..
I love the mechanics behind Heavy Gear.. the d6 style of roleplaying.. it just makes more sense to me. But then, I just take the base mechanics and make a homebrew game. :)
I still don't know what WotC and Ryan Dancy did with D20.
--Julie
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